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Kai - Le Kommunique:
I speak on behalf of the Spanish Armada. - (2001-01-03)

Tony - Digital Garbage:
Snow Rocks - (2001-03-07)

Dan - The Word:
Anime: It's not just for breakfast any more! - (2001-03-07)

Jason - The Gospel According To Bigfoot:
A Brief Look at the State of Comics - (2001-03-07)

Guest - Jared Goldberg:
- ()

Silent Hill
(2001-03-11 - video game)
Planning for the GDC
(2001-03-07 - field trip)
C:SotN (tell my family I love them)
(2001-03-06 - video game)

| Columns | E-mail |

Snow Sphinx!
(2001-03-05 - Snow Mayhem)
Karaoke! @ Ichiban
(2001-02-25 - Silliness)
Fahrenheit 451
(2001-02-23 - Book)

| Columns | E-mail |

Secretive CXM Multimedia Project
(2001-03-08 - Secret)
(2001-03-02 - Film)
Finding Forrester
(2001-02-23 - Film)

| Columns | E-mail |

Good Bye Chunky Rice
(2001-02-26 - Comic)
Shadow of the Vampire
(2001-01-28 - Movie)
32 Stories: Optic Nerve Mini Comics
(2001-01-16 - Comic)

| Columns | E-mail |

Updates Mondayish

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March 12, 2001

It's Monday morning and that means that you get a nice new CXM strip to help you through the beginning of the week.

It's always slow for me coming off the weekend, and this one is no exception. I spent quite a lot of it reading for my Islamic History exam coming up on Thursday. Finished my book on the Assassins sect (which was atrociously written, and, I just tonight realized, three days overdue). Second book is an awesome one called The Crusades Through Arab Eyes, which is a pretty good description of exactly what it is. The read is riveting due mostly to the author's skillful use of narrative and language. Found myself halfway through it before I realized it. Hopefully, some of it will even stick in my head for Thursday!

I don't know if anybody out there is interested, but I've posted some more pictures from my Scottish experiences. I whipped up a little photo gallery, mostly with help from Photoshop and a handy little utility by John A. Vink called PhotoPage, which does a great job of writing the HTML, making thumbnails, etc. So the result is here (my apologies for the really boring intro page, but I'm not the artistic HTML genius that Kai is). These pages cover a lot of ground since I've been hording the pictures from my digital camera for a couple of months now. Anyway, if you're interested, check 'em out and drop me a line telling me what you think.

Yesterday I got a chance to watch Back to the Future here on the big screen in Edinburgh. The Royal Museum's filmhouse was showing it along with a presentation by a member of the university's Physics/Astronomy department on time travel. Being no stranger to temporal mechanics (they feature prominently in a lot of stories I used to write), I decided to show up and lend my expert ear to the proceedings. Jason did his senior year physics project in high school on time travel, a fact I remember all too well: "Who knows anything about quantum mechanics? Dan, I know you do!" He knew perfectly well, of course, that when it comes to quantum mechanics I'm as inexperienced as Tony is at avoiding inter-galactic conflicts. Anyway, the lecture was okay, if a little a dry; the professor spent most of the time pointing out how time travel is impossible, and thus how the film is "unrealistic." He did, however, do a good job of bringing it around to remind us that it's fiction and we should enjoy it as such. After tearing it to pieces. That was okay, as I still really loved watching the 35mm print of this classic. I've seen the film half a dozen times, but it's still a great reminder of growing up for me. And, of course, its major performance is by Huey Lewis (a Cornell alum!) and the News. In addition, I was really freaked out to finally place a sound clip from Mustin's Mega Man III 'Blue Bomber Forever' remix. Check the song out at DJ Pretzel's Overclocked ReMix and see if you can find which sample I mean.

I mentioned sometime last week that I don't play a lot of video games. While this is true, there every once in a while comes along a concept that I could definitely get into. I just heard about this incredibly ambitious project called World War II Online. Basically, it's a huge recreation of WWII in virtual simulation. The feature list for this game is so amazing that you have to see it for yourself. It boasts everything from first person shooter to role-playing game. It sounds like it could be a whole lot of fun, especially with a half scale model of Europe to roam through. I'm busy downloading the very hefty 40MB trailer for the game right now, but I don't think I'll get a chance to watch it before I have to finish this news post, so I'll let you know how it goes on Wednesday.

Don't forget that Wednesday also means columns! And, this week, in addition, the premiere of the secretive CXM multimedia project! So don't forget to come back in two days for this special event.

Dan Moren likes the sound of that.

Quote of the Day: "I'm sure in 1985 plutonium is readily available in every corner drugstore, but in 1955 it's a little harder to come by!"

-Christopher Lloyd, Back to the Future

[ Ed. Note: Please see Kai's posting in the Video Games section of the forums as he needs your help in making his trip to the GDC worthwhile from a journalistic point of view! Thanks. -K ]

All text and images 2000 by Jason, Kai, Dan, Tony, and Mecha Gaijin. He WILL kick your ass. Instant superfine!
All characters are ™ & © their respective owners. All Rights Reserved. Some Comics Ex Machina (CXM) strips are satirical in nature, and are not intended maliciously. CXM has invented all names and situations in its strips, except in cases when public figures are being satirized. Any other use of real names is accidental and coincidental, or used as a fictional depiction or personality parody. CXM makes no representation as to the truth or accuracy of the preceeding information.